What is Second Life?

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Second Life is a 3-D virtual world entirely built and owned by its residents. Since opening to the public in 2003, it has grown explosively and today is inhabited by a total of 7,160,339 people from around the globe.

From the moment you enter the World of Second Life you'll discover a vast digital continent, teeming with people, entertainment, experiences and opportunity. Once you've explored a bit, perhaps you'll find a perfect parcel of land to build your house or business.

You'll also be surrounded by the Creations of your fellow residents. Because residents retain the rights to their digital creations, they can buy, sell and trade with other residents.

The Marketplace currently supports millions of US dollars in monthly transactions. This commerce is handled with the in-world unit-of-trade, the Linden dollar, which can be converted to US dollars at several thriving online Linden Dollar exchanges. (source: Second Life Inc.)

3dutch makes your business profit from the possibilities of Second Life.


 

Real World Companies

Many real world companies have already expressed their trust in Second Life and are actively present in Second Life:

  • IBM
  • Apple
  • Sun Microsystems
  • ABN Amro
  • FC Ajax
  • Universiteit van Amsterdam
  • Harvard University
  • Adidas
  • Nike
  • Coca Cola
  • Toyota
  • American Express
  • and more....

3dutch makes your business stand out in Second Life.

Amsterdam SL aanwezig op SLCC 2008 !!

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SLCC staat voor Second Life Community Convention, 2008 editie. Elk jaar komen mensen op deze conventie samen die geloven in en actie ondernemen in vol enthousiasme over alles wat SL is en betekent.

Dit jaar is de locatie in Tampa, Florida. 3dutch.com zal daar, als enige Nederlandse organisatie, aanwezig zijn om onze commitment aan Second Life, Amsterdam SL en Virtual World (VW, Virtuele Werelden) te versterken. Het doel van onze missie is het wederom spreken met Philip Rosedale, in zijn hoedanigheid als visionair en adviseur voor het bestuur, en de eerste informatie zullen binnenkrijgen over de stand van zaken sinds vorig jaar en de vernieuwde, herziene toekomstverwachtingen.

Vorig jaar zijn we in persoonlijk contact gekomen met de voormalig CEO van Linden Labs, Philip Rosedale, om woorden te wisselen over de strategie, visie en toekomstverwachtingen van Second Life. Niet alleen lovende woorden, maar ook kritische geluiden zijn daarbij gewisseld over wat Second Life kan betekenen voor ons in de maatschappij.

Second Life heeft misschien niet meer de volle aandacht van de media, maar is verre van overleden. Vele Nederlandse initiatieven sluiten hun deuren, maar 3dutch.com zal Amsterdam SL nooit sluiten.

Meer nieuws volgt snel !

 

Club Interbellum presenteert: CLUB TABAC Cross-reality event in De Balie (Amsterdam), live op het web en in Second Life!

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Club Interbellum komt met editie #2: Club Tabac.

Aan de vooravond van het rookverbod in de Nederlandse horeca op 1 juli 2008 geven we een laatste saluut aan het ooit zo trotse symbool van het individualisme: de sigaret.

In een existentialistische setting wordt met debat, performance, documentaires, lezingen en muziek stilgestaan bij de teloorgang van de tabaks- en rookcultuur.

Amsterdam SL is de hoofdsetting voor dit spektakel en zal het toneel zijn voor een imposante vertoning van muziek, dans en kunst, geproduceerd door de meest getalenteerde bouwers, ontwerpers en scripters van Second Life. Dit ter ere van het mooiste en grootste symbool van individualisme.

 

Programma 28 juni

20:00 | Debat

Debatteer mee met Stichting Rokers Belangen, Stivoro, longartsen, Philip Morris Holland, politici en de horeca.

23:00 | Feest

DJ’s Mark the Machine & Dynamite Dave, The Unbearable Light DJ’s, DJ Damien S., The Nicoteens, Kwartet, Second Front, VVJ's Sandwoman & Ze Moo!

Doorlopend | Club Tabac

Met een chique rooksalon, een terras voor niet rokers en een stoppen-met-roken-markt, de Filmquiz en de videobiecht over je eerste sigaret.

 

Meer informatie over het evenement: http://www.clubinterbellum.nl/clubinterartikel.jsp?articleid=253303

 

 

Amsterdam SL Supports 3FM Serious Request 20007.

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Amsterdam2, Second Life, on Decemebr 23rd, 2007, starting at 14:00hrs (Dutch time) the Dam Square in Amsterdam Second Life is the venue for the charity benefit event of 3FM Serious Request.

6 Live DJ's and 3 Live Artists will come and make this event happen in the hope that lot's of donations will be given.

The Serious Request 2007 is all about the Red Cross Project for helping people to gain access to clean drinking water. Over one billion (!) people in the world do not have access to clean drinking water. Every 15 seconds a child under 5 years old dies due to pooor sanitation and lack of fresh, clean drinking water.

to show solidarity three dutch, real life, DJ's has locked themselves inside a glass house in the public square of The Hague (Het Plein). They will not eat for 6 days straight, only drink and will not leave the glass house. People can request songs they want to hear for a donation.

Amsterdam Second Life supports this cause and is therefore hosting a Charity Event.

Sinterklaas is coming to Amsterdam SL with his helpers, the dikke jumppieten.

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Amsterdam, Sunday, December 2nd 2007 - Amsterdam will host the arrival of Sinterklaas (wiki definition). With him he always brings a crowd of helpers, so called "zwarte pieten". These helpers are talented in all sorts of capacities and this year he'll bring some special helpers. The biggest rage among dutch youngsters is jumpstyle dancing and Sinterklaas has his own jump-pieten to learn children the fun and easy way to do the jump dance. The jump-pieten will give a demonstration and workshop on Sunday, December 2nd 2007on the Dam Square (Amsterdam2).

As a special offer, everybody is invited to join in on the training. Pick up your very own free and complementary Zwarte Pieten suit and join in on the fun. Courtesy of the city of Amsterdam SL.

 

Amsterdam in Second Life isn't merely a virtual copy of the real thing. 3dutch's vision is to make Amsterdam SL a place where typical dutch traditions, habits, atmosphere and customs are displayed.

 


 

SLCC 2007 Report

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Chicago (August 2007), 3dutch.com attended the 3rd annual Second Life Community Convention in Chicago. As the only dutch company present at this convention we attented three tracks that covers the future essence of the Internet. The tracks are: (1) The Business Track, (2) The Social Track and (3) The Education Track.

The opening speech of Linden Lab's CEO Philip Rosedale gave some interesting insights and

 

 

3dutch believes that cynical critisism will soon transform into logic and reason, where opportunities of 3d virtual worlds will be embedded into existing business models and corporate strategies.

 

 

Showcase

Pictures say more than a thousand words, so here goes...

 

This YouTube movie, shows a compilation of the concert U2 gave in Second Life.  

Developing Public Relations in Second Life

Text100 gives a short presentation about Second Life with arguments how businesses can enhance and improve their internal and external communications using Second Life.

This video presentation shows how to build your brand using Second Life.

YouTube has lot's of video's showing you how to use Second Life features to your advantage personally and for your business.

3dutch is a privately owned Dutch company, which specializes in lowering the Second Life entry threshold for business to a bare minimum. 3dutch gives business the unique opportunity to enhance their presence, profile, products and services by utilizing all of Second Life's world and features as the platform of the Next Generation of Internet experience.

 

 


Who is 3dutch

3dutch is a privately owned Dutch company, based in the Netherlands.

3dutch combines the typical Dutch traits, business sense, entrepreneurial vision, keen eye, open mindedness and many years of succesful internet business experiences, to seed and grow the opportunities that new technologies give us.


 

Links

Second Life Benefits

Second Life is the platform on which social networking, community building and computer user experience meet. Companies have the rare opportunity to step into this platform, this world, where not only companies can enhance and improve their internal and external communications, or execute brand building strategies, but also use Second Life as a collaboration platform with business partners and collegues.